Rubin James
Work index
EXPERIMENTSPrototype2026Internal experiment

Front Desk Frenzy

A browser game about running a coworking front desk on a busy morning.

01What it is

A browser game about running a coworking front desk on a busy morning.

02The problem

Nobody believes how much a front desk juggles until they try to do it.

03Why it matters

It is a priority-queue problem before it is an operations problem, which makes it a game.

04Rubin's role

Design and build.

05What was built

  • Browser game
  • Competing request queues under time pressure
  • Built from real front-desk workflows

Honest limitations

No public build is hosted yet, so there is nothing to play from here.